Shadow Point

Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago.

 

You are Alex Burkett. Guided by the journal of Edgar Mansfield – narrated by Sir Patrick Stewart – you will ascend via cable car to the abandoned summit and discover a portal to another realm.

 

As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.

 

Features:

  • Over 80 mind-bending puzzles.

  • Full freedom of movement and hand tracking.

  • A powerful and compelling story.

  • Full voice cast featuring Sir Patrick Stewart (English).

  • Voice over support for French, German, Spanish, Japanese and Korean.

Responsibilities
  • Design and implementation of levels and puzzles.

  • Conducting playtesting sessions and iterating on results and feedback.

  • Maintaining documentation to ensure all team members are up to date on any changes.

  • Ensuring any new designs are within scope and technical limitations.

  • Collaborating and communicating with other departments to help improve workflow and the experience of the game for the player.

  • Level flow scripting and minor prototype programming.

  • Bug fixing.

Website
https://shadowpointgame.com/
Awards
Finalist for Game of the Year - VR Awards, 2019
Credits
Developer: Coatsink
Publisher: Oculus Studios
Created in Unity, available on Oculus Quest and Rift.